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Brew

In terms of use, J2ME is followed by BREW. BREW can provide complete control of the handset and access to all its functionality. However the power provided by native code with direct access to the handset APIs, has caused the [BREW]] development process to be tailored largely towards recognised software vendors.

While the BREW SDK (Software Development Kit) is freely available, running software on real mobile hardware (as opposed to the provided emulator) requires a digital signature which can only be generated with tools issued by a handful of parties, namely mobile content providers and Qualcomm themselves.

 Even then, the game will only work on test enabled devices. To be downloadable on regular phones the software must be checked, tested and given approval by Qualcomm via their TRUE BREW Testing programme. Because of this extra security and compatibility, it is usually a quite simple process to write and distribute Java mobile applications (including games) to a wide range of phones.

Usually all that is needed is a freely available JDK (Java Development Kit) for creating Java software itself, the accompanying Java ME tools (known as the Java Wireless Toolkit) for packaging and testing mobile software, and space on a web server (web site) to host the resulting application once it is ready for public release.